So I downloaded BlocklandPortable.zip, extracted it to C:\Users\Spoonz\Blockland and ran RunMe.bat. Nothing happens, all it does is make a console window for a split second saying what's in the bat, and then it disappears. It rarely makes a launcher.log file that says
//-------------------------- 9/27/2013 -- 16:34:03 -----
Set profile path to .
Processor Init:
Intel Pentium III, ~2.50 Ghz
(timed at roughly 2.50 Ghz)
FPU detected
MMX detected
SSE detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing SSE extensions
Input Init:
DirectInput enabled.
Blockland Launcher v20 build 1361
Module Directory: C:/Users/pefu19/AAABlockland
Profile Path: .
Total Ram: 4094 MB
OS: Professional (build 9200), 64-bit
--------- Parsing Arguments ---------
argc = 3
argv[0] = C:\Users\pefu19\AAABlockland\BlocklandLauncher.exe
argv[1] = -profilePath
argv[2] = .
Parsing command line arguments: -profilePath .
Blockland launcher running...
Loading compiled script base/main.cs.
Video Init:
Accelerated OpenGL display device detected.
Voodoo 2 display device not detected.
Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
Setting screen mode to 640x480x32@60hz (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
Vendor: NVIDIA Corporation
Renderer: GeForce 8600M GT/PCIe/SSE2
Version: 3.3.0
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 4)
EXT_compiled_vertex_array
NV_vertex_array_range
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropic (Max anisotropy: 16.000000)
WGL_EXT_swap_control
GL_ARB_vertex_buffer_object
GL_EXT_multi_draw_arrays
ARB_occlusion_query
OpenGL Init: Disabled Extensions
EXT_paletted_texture
3DFX_texture_compression_FXT1
Loading compiled script base/defaultProfiles.cs.
Loading compiled script base/customProfiles.cs.
Loading compiled script base/messageBox.cs.
Loading compiled script base/MessageBoxOKCancelDlg.gui.
Loading compiled script base/MessageBoxOkDlg.gui.
Loading compiled script base/MessageBoxYesNoDlg.gui.
Loading compiled script base/launcherGui.gui.
Either I am handicapped or something is broken.