%client.hasrtb
i think that RTB adds an extra argument to the connect arguments function (w/e it's called) if you couldn't rely on having RTB enabledthat may be either outdated or false though
function GameConnection::setConnectArgs(%a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p) { Parent::setConnectArgs(%a,%b,%c,%d,%e,%f,$RTB::Version,%h,%i,%j,%k,%l,%m,%n,%o,%p); }
If %client.hasRTB is true, they have RTB.
But I already posted that!