I've never liked blockland's "parkour" games because it isn't parkour. Someone (and I might) needs to make a fully explorable environment where the primary focus is parkour. The current parkour games are only focused on playability, not build quality. In the real parkour world, you won't find pits of lava you have to cross, you won't have to glitch jump in corners to get to places. There shouldn't be random walls of blank bricks, there should be rocks and trees and buildings. Also, "parkour" maps are only good for parkour. But, real parkour maps can be used for freerunning, can be just a pretty build, can be used in another build.