Author Topic: what is the ms3d height of the ramp lip on 25 degree ramps?  (Read 2286 times)

yeah i need this for a new brick im working on. i tried calculating this by adjusting the height of the lip until i reached 25 degrees using the slope rise over run formula except i ended up with the result of the lip being 0.5 high, which wouldnt work haha.
i did make the 1x brick part 1.2 tall, so im right there.
yeah dont lecture me how milkshape sucks, i know.


Isn't it 1 plate?
no it looks about 3/4 of a plate but i cant find the exact amount.

bump. still not solved.

u guys pass needs an answer come on

Figure it out yourself?

Make a 0.5 height model in milkshape

bring it into blockland
check it

adjust

???


figure it out yourself

Figure it out yourself?

Make a 0.5 height model in milkshape

bring it into blockland
check it

adjust

???


figure it out yourself
you're not good at helping. the entire point of this section is to help people and you come in an say: do it yourself? really?

you're not good at helping. the entire point of this section is to help people and you come in an say: do it yourself? really?
telling you how to do it

what, do you want me to do it for you? I can if you are incapable.
it's pretty simple, i would have done it already if it werent that I'm not at home, im at work

Code: [Select]
----------------omni quads:
1

TEX:RAMP
POSITION:
1 0 -3
1 1 2.333
-1 1 2.333
-1 0 -3
UV COORDS:
0 -2
3.467 -2
3.467 0
0 0
NORMALS:
0 0.906307 -0.258819
0 0.906307 -0.258819
0 0.906307 -0.258819
0 0.906307 -0.258819

The ramp bit ends at 2.333 below the center of the brick.  The vertical axis is measured in 0.2 increments.  So [0.666*0.2] I'd say the answer is somewhere between 0.1332 and 0.1334 in Torque units.

Multiply or divide that until you reach something that looks right.