Author Topic: Cycled PoV's and Kneeling  (Read 530 times)

So, I had a bit of an idea recently.
What if you could have more points of view then current, or custom ones?
For example, the default points of view are first-person and third-person, directly behind the character. What if you could simply make a custom point of view for a view from the side or the front, and just cycle through it by continuing to hit whatever key you have bound to change your PoV?
If custom PoV's aren't possible, then you could simply make a few instead.

Kneeling:
Basically just an alternate animation that's between crouching and normal standing. Basically, an animation that lowers the character's height to that of the /sit command and makes them kneel.
Nothing special.
Although if you could figure out how to make the hitboxes correspond to the player's height so that it doesn't act like he/she is still standing, then that'd be nice too.

There is an "Over the Shoulder" playertype that's similar to what you're asking for.

There is an "Over the Shoulder" playertype that's similar to what you're asking for.
That one only changes the third-person view to the shoulder. I'm asking for a PoV mod that preserves the default views while adding new ones.

I think the kneeling animation can only be done with a custom player model or something.

You can sorta kneel by crouching and looking straight up.

You can sorta kneel by crouching and looking straight up.
True, but I'm assuming he wants the player to kneel and be looking in whatever direction they're looking in rather than looking straight up.

True, but I'm assuming he wants the player to kneel and be looking in whatever direction they're looking in rather than looking straight up.
I know.  For cinematic circumstances, that's what's used though.