Author Topic: Head Bob  (Read 759 times)

when you're making a film, first person head bob normally would need to be done by shaking the mouse. why not instead have head bob as though the player's head actually bobs.
now, I don't mean bouncing up and down, that'd be ridiculous. what i mean is if head bob uses the effect that occurs when using the test explosions/any explosions happening near the player/the player falls. i guess it would intensify as the player got faster, but only when the feet are touching the ground/bricks.
/discuss

I'm sorry, I didn't understand that at all.

Tell me exactly how the head moves again?

I'm sorry, I didn't understand that at all.

Tell me exactly how the head moves again?
when something explodes next to the player, the camera shakes violently.
take that, make it less, and have it happen when you walk along the ground.

OH.

My view doesn't shake when I walk IRL though, seems kinda unrealistic. Also, the walking animation is just that, an animation, so I don't see how this could work at all.

Maybe a playertype that uses a modified blockhead model where the first person 'eye' bone animates alongside the blockhead?

OH.

My view doesn't shake when I walk IRL though, seems kinda unrealistic. Also, the walking animation is just that, an animation, so I don't see how this could work at all.
Games like Mincraft and Synergy have bobbing motions that look nice, it doesn't have to be realistic, it just looks nice in films and first person games

Maybe a playertype that uses a modified blockhead model where the first person 'eye' bone animates alongside the blockhead?
Games like Mincraft and Synergy have bobbing motions that look nice, it doesn't have to be realistic, it just looks nice in films and first person games

He's talking about a shake of the screen though. Unless you're some sort of giant, I don't think that would happen.

It wouldn't, but that's why this is a game where almost anything can happen and not boring old reality

He's talking about a shake of the screen though. Unless you're some sort of giant, I don't think that would happen.
well i don't mean shaking so violently that you can wave hello to see the guy behind you.
i wanted it to be small and noticeable. just to add to the feel of the game.