(Could also apply help i guess, move if needed)
If you've played any game in the Call of Duty series (which most people have done), the general spawning system works by spawning you as far away from the enemies as possible (granted as far as possible is sometimes right beside an enemy)
either way, i've been trying to re-create the showdown map from Modern Warfare, however if team spawns are used in the traditional sense, it would be very easy to just sit in a spot and shoot away at the enemy team as they poof into existance. this is why i'm looking for a system where you're spawned in a fair position away from an enemy, because the action around the map will constantly be changing
if this can be done with events that would be fantastic too