Author Topic: S.T.A.L.K.E.R. Armor Weapons Monsters and Anomalies? pls make.  (Read 637 times)

I was thinking of making a bunch of maps from stalker and seeing how it would be a fairly simple job i would like if it had the custom weapons and stuff.
Weapons and armor: I want the weapons to be raycast with ironsights.

Monsters/Enemys/NPCs: I can't get bots to wear armor so that means if i wanted to add NPC like characters i need bots that are already wearing the armor, now about the monsters i do want all the mutants because it's a very small list and could probably be done really quickly (minus animations)

Anomalies: Now onto these bad boys. They could really just be effects for zonebricks and such to harm you but with diffrent events and effects such as psi-emissions fire radiation posion and maybe emissions? Forgot to add they need emitters too so you can see them.

Anomalies list: http://stalker.wikia.com/wiki/List_of_anomalies
Weapons list: http://stalker.wikia.com/wiki/List_of_weapons
Artifacts: http://stalker.wikia.com/wiki/List_of_artifacts
Armors: http://stalker.wikia.com/wiki/List_of_armors
Factions(For enemys and friendlys): http://stalker.wikia.com/wiki/Factions
Mutants: http://stalker.wikia.com/wiki/List_of_mutants

Yeah i know i just did a copy and paste i need these man.


I made a bunch of anomalies for an old project of mine...

It was just events, with some fancy custom emitters

I'll see if I can dig them up, otherwise the default emitters and some clever use of zones/collision work just fine (: