Author Topic: Event - onRelay (Can use > Self,Client,Player,Bot,Minigame)  (Read 4291 times)

Update, bots and player was now added (Player was somehow not there)

inb4failbin

seriously, the reason this is not in the actual game is because it's abusable
I guess a warning in the OP is fine but you never know with people

there's going to be dramas about how people "hacked" their server when they just let this enabled
I can see it coming


disregard me
« Last Edit: February 16, 2014, 11:20:03 AM by Aide33 »

inb4failbin

seriously, the reason this is not in the actual game is because it's abusable
I guess a warning in the OP is fine but you never know with people

there's going to be dramas about how people "hacked" their server when they just let this enabled
I can see it coming
I have already talked to badspot about this.

The reason those targets aren't there by default is because they can lead to infinite loops.  For example you can chat spam someone continuously and they have now way to escape without disconnecting from the server.

If you are going to release this, at least put it in a package. 

I have already talked to badspot about this.

Oh I see now, thanks for clarifying