Author Topic: Game Engine: Better ghosting method  (Read 380 times)

The ghosting method seems to be players and bots first, I think it should be bricks first, once it loads most of the bricks, then it should ghost the players/projectiles/bots/etc.

how does brick ghosting work anyway

it seems to always start far away from where i spawned

well, I'm pretty sure it doesn't ghost those things in the first place... but why should they be last, anyway?

well, I'm pretty sure it doesn't ghost those things in the first place... but why should they be last, anyway?
Bricks should ghost first because it would get things done faster, but for some reason it mostly ghosts the players and the bots first

Also, raise the brick limit.

Also, raise the brick limit.
there is a brick limit remover that I wanted cohort or spo to use.

there is a brick limit remover that I wanted cohort or spo to use.
That wouldn't work as things would deghost as you walk around, also saving only saves 256000 bricks.

Also, raise the brick limit.

The brick limit is already at the ghost limit.