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So yeah, it would involve players against/working together to complete stages of a massive dungeon, and eventually reach the big treasure at the end.
Each stage would be separated by an obstacle that is acquired from finishing that stage. Such as you need to find the hookshot for the pit or the red key for the red door.
There would be a number of enemy bots, and a dinosaur or dragon boss at the end of each stage.
Items would be found all over, and items that are not saved in your backpack are lost when you die. (With the exception of quest required items, which can be acquired again from the stage spawn.)
TL;DR - Multiplayer Zelda dungeons in Blockland
I have a server up if you want to help or contribute ideas.
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