Author Topic: 'Adjustable strength' bricks  (Read 585 times)

I'd really like it if there was a way to make bricks that were fakekilled stick together as they move instead of just shattering at random, for example, instead of a box blowing apart in all different directions when shot, you could have it tear up into shreds or fly off as one piece. Is this possible?

It'd be nice to be able to manually set a brick's strength versus projectiles/explosions/whatnot, so you could have a 2x2 that could withstand rocket blasts because it's part of a large wall and whatnot, or have a cardboard box be a cardboard box and tear up when hit with just about anything. It'd be cool to have a onplayertouch version of this too, where speed is taken into account so you can only do things to bricks while going at such-and-such a velocity.
« Last Edit: June 23, 2014, 03:01:04 PM by AutoBahn »

 - Blockland
 - Physics
Pick one.

In all seriousness, this is a nice suggestion, but you know it will never happen.

I'd really like it if there was a way to make bricks that were fakekilled stick together as they move instead of just shattering at random, for example, instead of a box blowing apart in all different directions when shot, you could have it tear up into shreds or fly off as one piece. Is this possible?
That's impossible.

Also, it'd be nice to be able to manually set a brick's strength versus projectiles/explosions/whatnot, so you could have a 2x2 that could withstand rocket blasts because it's part of a large wall and whatnot, or have a cardboard box be a cardboard box and tear up when hit with just about anything. It'd be cool to have a onplayertouch version of this too, where speed is taken into account so you can only do things to bricks while going at such-and-such a velocity.
That's possible.

Got it.
Kinda sucks though because it'd be really cool though.