Author Topic: Event_BotAttack (or simply Attack)  (Read 496 times)

Event_BotAttack

So basically, all I request is an event where, regardless of activated or not, regardless of friendly or not, uses his weapon for an amount of time (measured in seconds). Or his tool. Maybe only his weapon.

I think it would go like this:

OnBotSpawn > Bot > setItem > Sword

OnBotActivated > Bot > BotAttack [5]

Then the bot will use his weapon and hold it for 5 seconds until he doesn't do anything with it anymore.

Is this possible, or has it been made?


The default event for attacking ( playgesture[Mov_Attack] ) doesn't do well with holding down something so I would actually like this.

/support