Author Topic: Diehard Dungeon! - Singleplayer Roguelike Hack/Slash  (Read 945 times)



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Combining its own unique take on the real-time roguelike genre, with a nostalgic 16-bit look and feel; Diehard Dungeon is a game that feels both familiar and quite different at the same time, occupying a curious middle ground between The Legend of Zelda and The Binding of Isaac.

Followed by a trusty, treasure collecting companion chest, the player must make their way through the dungeons many randomly-generated rooms and levels. Armed with a sword and a ‘hand cannon’, all manner of nasty dungeon dwellers, bosses and traps will need to be defeated or traversed in order to emerge from the dungeon victorious!

To aid them in their quest, the player may be lucky enough to encounter one or more upgrades, or new abilities, scattered throughout the dungeon.

A randomly generated dungeon is created every playthrough.

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Notes

A nice and immediate dungeon crawler that also proves itself to be a challenging title. Featuring some great ideas and a 16-bit look, this game will please many nostalgics. At the same time, we've already seen this kind of games dozens of times.
~SpazioGames

From that opening shot of an arrow ripping through your chest to the McClane-inspired title, the implication is that you’re going to perish in Diehard Dungeon (80 MSP). And you will. That it is a roguelike, and really up to the whims of chance as to how fair (or brutal) the game is to you, is all part of the package you immediately accept when you sign up.

Following in the bloody footsteps of other roguelikes such as The Binding of Isaac and fellow XBLIG Sushi Castle, the game takes dungeon crawling, a deep reverence for the old school Legend of Zeldas, a ‘one life to live’ policy, and mixes in loot and powerups,  all of it randomly-generated and set to a nice soundtrack.

~XBlig

« Last Edit: August 28, 2014, 06:41:34 PM by Ikares »

looks like a zelda clone with more features

looks like a zelda clone with more features
It's really good, if you have 5 dollars I recommend it.

"singleplayer roguelike hack/slash"
i wonder how many times i've heard those exact words this year