Author Topic: What would you like to see in a space themed nation rp?  (Read 712 times)

I'm in the process of making another nation rp and I need some suggestions and ways to improve on my previous/other nation rps. I don't wan't to spoil too much about this nation rp I'm making so just throw all your ideas out here in this topic. It might even help other people.


tbh all that could've been done for a space rp has


Here are some ideas you can use if you want, not sure if any of them are very good

For spaceships, combat, exploration:
Players would choose a combat, scout, and transport ship to colonize the local group and fight battles and junk
Planet colonizing:
Players start out on a home world to build their empire from; players expand their borders across planets and star systems instead of countries and continents, with different techs needed for extreme planets, gas giants, neutron stars, nebulae, distant systems, etc.
War:
When players wage space war, they fight in space or capture planets; capturing a home world usually ends in whoever originally owned that planet being wiped out

Well, there's the usual things I would suggest, but let's just simplify it and take out all the other garbled Xanionic talk that requires more time to explain than it does to do an average nation RP.

With space travel, warping is key.  And with travel, the fuel to power movement is key.  So like oil, perhaps define where to find "warp fuel", how much is there, and then make resources in space travel be dependant and finite.
« Last Edit: September 10, 2014, 03:52:07 PM by SWAT One »