Author Topic: Block Plauge  (Read 1443 times)

Basically, it turns any block it touches a random color with a chance of giving it a random FX color. Then those block gradually turn the blocks they are touching again a random color with a chance of FX. Then blocks randomly start to break that are infected with it. Any player that touches it dies, any bot that touches it becomes a zombie, and any vehicle that touches it explodes.
This would be similar to the older mod that had those spreading bricks, but I feel some of the components of this would make it fun in different ways.

This sounds interesting.
I think you might be able to do it with VCE and relays.
I think.

This sounds interesting.
I think you might be able to do it with VCE and relays.
I think.
I tried to learn VCE before, but I do not really know how yet.

This sounds interesting.
I think you might be able to do it with VCE and relays.
I think.
It would quickly run out the schedule limit if you make it somewhat quick
And you would just need to make it randomly change color on relay, and then keep firing relays on a loop to randomly fire a relay in a direction

I was thinking more it would change the color once, but random color changing would probably work better, especially if it were at different speeds.

I was thinking more it would change the color once, but random color changing would probably work better, especially if it were at different speeds.
even if it only happens once, it's still spreading out in up to 6 directions at once
two directions and linear is pretty easy, but once it's spreading on a plane, it gets big pretty fast
and if it's 3d instead, then heh, so much faster

well I mean, it would spread to each brick, and then the brick that was infected would stay that color and then randomly a brick might break here and there, but the idea that the infected bricks constantly change color at different rates seems better. Spreading speed could be adjusted to prevent overspreading too fast perhaps, so it could be made to fit each level.