Author Topic: Relay Channels/VCE channels  (Read 1076 times)

5 or 6 relay channels, so this would look like, OnRelay, OnRelay1, OnRelay2-- OnRelay6, this would be so that you can set up multiple relays at once, for multi-tasking. Also the same type of thing but for VCE, but it would be like IfValueList, and you could list the <var:(location):(varname)>'s seperated by commas, and a drop down menu next to it to choose if OnVariableTrue/False triggers if only one value is true, if at least one is true, if all, none, so on. so one brick can deal with more than one onVariableTrue/False, and then something to sence which value triggered so i can pull that and do something unique with it, you know? Because now, if i want, say, a door to allow a list of people, i need to make a relay brick for each and every person, that would simplify the build greatly and make one build of mine go from taking 1 minute and 30 seconds to work to almost instantly.
« Last Edit: October 30, 2014, 08:38:02 PM by Yin Yang »

In VCE events the very last box is what event lines are to be triggered, is if you have something like:
0 [0] OnActivate>Client>VCE_IfVariable>[Name] == [friend] [1 1]
1 [0] OnVariableFalse>Client>ChatMessage>[You're actually a friend]
2 [0] OnVariableTrue>Client>ChatMessage<[queer]
Then event line 0 will only trigger event line 1. If we change the last parameter of line 0 to [1 2] instead then it'll trigger both event lines. Or we can do [0 2] and it will trigger event lines 0 1 and 2.

This is an odd application and it seems unreasonably difficult.

What are you trying to do?

Also I would still want this, for just the sake of having more than one relay on a brick working at once.