Author Topic: Battlefield 3/4 Comrose System  (Read 2970 times)

Enemy wheelbarrow spotted! Haha!
Lol makes me reminisce of BF2

I got eyes on an enemy blockhead.

Look at that roostersucker with a hammer!





No but seriuosly guys, lets put our heads together and come up with our own Comrose system!

I'm thinking a client sided part and a server sided part would work well
that way the client can use a keybind to send a message to the server, and it'll work on all servers
the server would then play a message if somebody said that message, so it would work for people who have the client mod and people who don't

I'm thinking a client sided part and a server sided part would work well
that way the client can use a keybind to send a message to the server, and it'll work on all servers
the server would then play a message if somebody said that message, so it would work for people who have the client mod and people who don't
I like it, Someone get Thorffin in here!

Ive got voice overs ready, anyone working on this?

I could probably code something later if nobody else does, I haven't done much with sounds in the past so I'll need to do some research

I could probably code something later if nobody else does, I haven't done much with sounds in the past so I'll need to do some research
Alright cool man.

The code would be easy to do. I might get my ass in PS to do the prints for the GUI later.

The code would be easy to do. I might get my ass in PS to do the prints for the GUI later.
Sweet dude!

Bump, anyone got anything coded? also, shuld i keep the BF3 Voice overs, or should i use BF4 Voice overs? or Battlefeild 2 Voice overs?

I haven't been in PS so I have yet to make the GUI elements. I'd need the elements before coding.

I haven't been in PS so I have yet to make the GUI elements. I'd need the elements before coding.
alright man

I made a quick mock-up that looks stuffty, so all I need to do now is actually add in how they will select the things, and the buttons themselves that'll be over the GUI elements.

I made a quick mock-up that looks stuffty, so all I need to do now is actually add in how they will select the things, and the buttons themselves that'll be over the GUI elements.
Well i was thinking something along the lines of the voice command mod, you keybind a button for the gui to pop up, press that button and make that gui work as if you were in the brick menu. the GUI pops up and your cursor pops up too, and you can select a call out from there.

Alright, that'll be easy to do. I just need to actually make it look good now XD