Author Topic: /facepalm - For akward and disturbing events!  (Read 1535 times)

I really need this to be a feature, sometimes theres that cause for that event that you are in to, then we should /facepalm

I mean, how hard could it be? Just modelling the hand and head,

Basically what i mean is like this:



What the pictured provided, from a game, is that the guy whos /fp ing (thats the ingame command) is hands first go up, put a slap sound when reached to the head, and after that, nod no.

Yeah, should be a feature...

Someone make a copy of the hand model that lands about in the face, make it disappear and then just play the undobrick head animation.

How can we make a facepalm-like animation for the Blockhead without making it look awkward, though?

Well..
The idea of it will be what matters, right?

can't you already do this by pressing a certain one of the brick moving keys

Well, it doesn't look like a facepalm to me..

can't you already do this by pressing a certain one of the brick moving keys
Shift Brick Away1 (moves one hand) or Shift Brick Upwards1 (moves both hands)

1Names may not be accurate

With a combination of a custom model hand and the spearReady animation to raise the shoulder, it may look somewhat convincing

Of course you'll run into the same problem all custom hand models do: the player's hand will change from whatever they're using, to the custom model, and back, which looks bad

With a combination of a custom model hand and the spearReady animation to raise the shoulder, it may look somewhat convincing

Of course you'll run into the same problem all custom hand models do: the player's hand will change from whatever they're using, to the custom model, and back, which looks bad


Then have two for the hook and the standard hand.


Then have two for the hook and the standard hand.
He's also talking about hand color.

He's also talking about hand color.

Then make the model be recolorable and mount it to the real hand.

Then make the model be recolorable and mount it to the real hand.
Can't recolor images mounted to the player.