Author Topic: Avatar - Translucent colors  (Read 3417 times)

Hello everyone,i am Razgriz :)
i'd like to request translucent/invisible colors for the avatars,in zones like the Hands,the Torso,the head..
i hope you'll add them.
Thanks for your patience,i hope you'll add them ^^


can somone translate this i dont even
translucent
[trans-loo-suh nt, tranz-]

adjective
1.
permitting light to pass through but diffusing it so that persons, objects, etc., on the opposite side are not clearly visible:
Frosted window glass is translucent but not transparent.
2.
easily understandable; lucid:
a translucent explication.
3.
clear; transparent:
translucent seawater.

I think the problem with this is that when you look through the translucent bits, bricks are not rendered behind it
the map, players, projectiles and things are though

I think the problem with this is that when you look through the translucent bits, bricks are not rendered behind it
the map, players, projectiles and things are though
yes,i see.. the other translucent bricks are not rendered (same as projectile)..
sad,i'd loved to have them,because i've had a avatar that need those...

yes,i see.. the other translucent bricks are not rendered (same as projectile)..
sad,i'd loved to have them,because i've had a avatar that need those...
Beyond blockland's rendering code being terrible, there's also the fact that it'd allow unfair play in deathmatch games, as well as the fact that this would have to be a client+server add-on. The clients would need it so they can actually select translucent colors in the avatar settings menu, and the server would need it to not reject those settings and turn them opaque. Mods that both clients and servers need don't tend to work well, because most of the time at least one party is without it.

they could make some server preference where toggle the translucent color to opaque (something like rtb preferences)
Beyond blockland's rendering code being terrible, there's also the fact that it'd allow unfair play in deathmatch games, as well as the fact that this would have to be a client+server add-on. The clients would need it so they can actually select translucent colors in the avatar settings menu, and the server would need it to not reject those settings and turn them opaque. Mods that both clients and servers need don't tend to work well, because most of the time at least one party is without it.
They could add something (like a preference) that makes the translucent colors opaque,or make a addons that client-side only (and who have that addon can see the translucent,otherwise if you don't have it they'll be opaque).
also thanks for replying you all :D

they could make some server preference where toggle the translucent color to opaque (something like rtb preferences)They could add something (like a preference) that makes the translucent colors opaque,or make a addons that client-side only (and who have that addon can see the translucent,otherwise if you don't have it they'll be opaque).
[color=#AFC6DB]also thanks for replying you all :D[/color]
This change cannot be done client-side only. The client connects, sends their avatar settings to the server, and then the server sends them out to everyone else. The server checks all the preferences, and transparency on most parts of the avatar gets ignored, never sent to anyone else. It also cannot be done server-side only, because even if the server accepts translucent avatar parts, the customization menu won't permit selecting them, and won't send them to the server, by default. The options are a client-server add-on, which don't catch on all that well, or convincing Badspot to make the change to the game itself, which won't happen because it'd do more to showcase how abhorrent the rendering for transparency in the game is, in addition to probably stepping on a couple game design principles or something.