Author Topic: Interested into coding (torque script)  (Read 1726 times)

I have lots and lots of ideas for add-ons and scripts that feel possible. The only problem is that I need to learn how to bring them to life. So I really want to know how to code torquescript! But I don't know where to start. Any suggestions?

A great place to start is to look at other simple addons and figure out how they work. Or you can try to find a tutor.

A great place to start is to look at other simple addons and figure out how they work. Or you can try to find a tutor.
So you mean I can download addons and see the code and learn from it? Neat!

Idk where to find a tutor... Plus my schedule is really random so I can't get one anyway.

This is a good tutorial to get started.
http://forum.blockland.us/index.php?topic=238007.0
If you're new to programming, and not just Torquescript, you may want to start with a different language. Torque is a bad place to start IMO.

Once you get done with that, begin looking at simple scripts

This is a good tutorial to get started.
http://forum.blockland.us/index.php?topic=238007.0
If you're new to programming, and not just Torquescript, you may want to start with a different language. Torque is a bad place to start IMO.

Once you get done with that, begin looking at simple scripts
Thanks :D! Also I have worked with code before (Actionscript 3, Javascript and C#) so its fine lol.

Oh and I was wondering if we can trace people's IP's, nvm its possible

I have an idea for a counter-ddos, if the person sends too many punch packets, the script automatically counters it by sending punch packets back. Sorta like a anti-ddos, only you're not just preventing the attack but also fighting back. Problem is, you need a really strong/fast internet to compete with the attacker.
« Last Edit: January 14, 2015, 08:01:31 PM by NessNet »

Thanks :D! Also I have worked with code before (Actionscript 3, Javascript and C#) so its fine lol.
Torquescript is a lot similar to C# just without any types and in general, much less keywords. It's also like a hundred+ times slower or something like that.

if nothing else, working with TS can teach you to be conservative with your coding practices

Torquescript is a lot similar to C# just without any types and in general, much less keywords. It's also like a hundred+ times slower or something like that.
Oh wow, then this is going to be much easier lol.
if nothing else, working with TS can teach you to be conservative with your coding practices
Ah, that's good too!

You can also check out Tsforblockland.weebly.com

Google ScatteredSpace Kinex Profile or something like that and find his tutorials.

I started with those and they helped me a lot.

Most importantly at all, you've already made the best first step. This forum right here is the unofficial authority on TorqueScript. You have access to the best TorqueScript coders in the world here, and that's not an exaggeration. Best of all, we're all willing to help.

You're going to need to learn the basics first, which all of the above will help you with. But once you know kind-of what you're doing, you can start asking questions here and we'll help you make mods you would have never thought you could make when you first started.