Author Topic: Server Mod Request — Mass VCE Compatibility  (Read 265 times)

Pretty much where events used to not accept VCE (such as in vector parameters), it would now accept it.

Would be cool for making slingshot events with relays where players would charge with the condition of <var:pl:firing> is true, causing numbers to add up to 200 max.  When on firing is false, it fires a projectile from the player at that velocity.  Or perhaps it works with delays as well, etc.