Author Topic: Addons competing for BottomPrint  (Read 1078 times)

Addons that I have that need a HUD all seem to use BottomPrint to show their statistics. For example, Heat Mod uses it as Heat: __%, and TotalRPG uses it as Health: ___ and Gold: ___. Having both causes BottomPrint to spazz out between the two.Can I mix the two together? And if so, can you do it for me?

Also, though this would make this much harder, guns inside of Zombiekillz's Advanced Weapon Pack use BottomPrint to display Ammo. If this could be squeezed in too, I'd love you!

RTB archive for Heat Mod: http://forum.blockland.us/index.php?topic=252383.0
« Last Edit: March 23, 2015, 07:11:04 PM by GMO Ferret »

You need to speak to the creators of those mods.

you can always make one a centerprint like i did with a freekill detector addon

it's just painstaking work to merge it all into one
I have been working on a new survival mod for some time so look out for that if you're interested

I know Gaze Mod dominates it.

Gaze Mod shouldn't even have the bottomprint names by default. Someone should update it as an rtb pref, or maybe I'll just remove the code myself.

Give this a try
It redirects all bottomprint calls into a queue (discarding any messages that are too similar to another already queued message) and then cycles through them

I haven't experimented with it using actual bottomprint calling add-ons, so I don't know if the similarity factor needs to be adjusted at all.
But it works well with test calls

They still won't show both add-on message at the same time, but instead of fighting, all add-ons using the bottom print would be given an equal "share"
Probably the best you're going to get, unless you manage to get every add-on dev to work together with their bottomprints
« Last Edit: March 27, 2015, 12:50:31 AM by Headcrab Zombie »