Author Topic: I'm trying to make a D&D game based off of Dwarf Fortress.  (Read 793 times)

The general gist is that the adventurers are of divine parentage, but don't know of it, as they are born into the world as orphans, and that they were put there because of hell trying to take over the surface through demonic spires and goblin civilizations, with vaults being prisons for tainted angels, spires housing damned dead, goblins, and a demon overlord, with a sealed entrance to the roof of hell.

The roof of hell is pretty much just the DF hell that separates the earth and the actual hell.
http://puu.sh/hooHd/b88d2f770a.txt

Could you people think of anything I could add to make the campaign more !!FUN!! for the PCs?
« Last Edit: April 23, 2015, 04:27:56 PM by Rigel »


Mythic beasts. Generate them with the list that DF uses.

Mythic beasts. Generate them with the list that DF uses.
That much is a given, but I'd just like some more major things.

Updated the puush link.

make a dwarf fortress and hide the macguffin that will unlock their divine powers there. make sure that it becomes the breach from which demons pour out into the earth

also make it as labyrinthine and trap laden as possible

also make it in a half-haunted half-good zone

wait i just read the puush

>obok meatgod

please evacuate the premises
« Last Edit: April 23, 2015, 04:39:39 PM by ZombiLoin »

>obok meatgod

please evacuate the premises
It was inevitable.

those names were so awkward i had to refresh to make sure they weren't generated.

other than that it seems pretty good. very stylized.