Author Topic: Bot Hole setBotType event deleted with Slayer  (Read 538 times)

The event line:
OnRelay > Self > SetBotType > Zombie
on all my bot holes always gets deleted when I load a save on my dedicated server when Slayer is active.
There is no problem when Slayer is deactivated.

The save comes from the same server and all Addons stay the same.
I don't even have many other addons active. Only like 5 weapons and 10 vehicles, a couple of extra bricks (no special ones), some small event additions and a couple of tools like the duplorcator.
I looked in the savefile and it is definitely saved, so the problem arises at the loading process.

The logfile shows:

Code: [Select]
<input> (0): Unknown command getTeam.
  Object (15587) AIPlayer -> AIPlayer -> AIPlayer -> Player -> Player -> Player -> Player -> Player -> ShapeBase -> ShapeBase -> ShapeBase -> GameBase -> SceneObject -> NetObject -> SimObject -> SimObject -> SimObject
<input> (0): Unknown command getTeam.
  Object (15587) AIPlayer -> AIPlayer -> AIPlayer -> Player -> Player -> Player -> Player -> Player -> ShapeBase -> ShapeBase -> ShapeBase -> GameBase -> SceneObject -> NetObject -> SimObject -> SimObject -> SimObject
<input> (0): Unknown command getTeam.
  Object (15587) AIPlayer -> AIPlayer -> AIPlayer -> Player -> Player -> Player -> Player -> Player -> ShapeBase -> ShapeBase -> ShapeBase -> GameBase -> SceneObject -> NetObject -> SimObject -> SimObject -> SimObject
<input> (0): Unknown command getTeam.
  Object (15587) AIPlayer -> AIPlayer -> AIPlayer -> Player -> Player -> Player -> Player -> Player -> ShapeBase -> ShapeBase -> ShapeBase -> GameBase -> SceneObject -> NetObject -> SimObject -> SimObject -> SimObject
<input> (0): Unknown command getTeam.
  Object (15587) AIPlayer -> AIPlayer -> AIPlayer -> Player -> Player -> Player -> Player -> Player -> ShapeBase -> ShapeBase -> ShapeBase -> GameBase -> SceneObject -> NetObject -> SimObject -> SimObject -> SimObject
<input> (0): Unknown command getTeam.
  Object (15587) AIPlayer -> AIPlayer -> AIPlayer -> Player -> Player -> Player -> Player -> Player -> ShapeBase -> ShapeBase -> ShapeBase -> GameBase -> SceneObject -> NetObject -> SimObject -> SimObject -> SimObject
<input> (0): Unknown command getTeam.
  Object (15587) AIPlayer -> AIPlayer -> AIPlayer -> Player -> Player -> Player -> Player -> Player -> ShapeBase -> ShapeBase -> ShapeBase -> GameBase -> SceneObject -> NetObject -> SimObject -> SimObject -> SimObject
<input> (0): Unknown command getTeam.
  Object (15587) AIPlayer -> AIPlayer -> AIPlayer -> Player -> Player -> Player -> Player -> Player -> ShapeBase -> ShapeBase -> ShapeBase -> GameBase -> SceneObject -> NetObject -> SimObject -> SimObject -> SimObject

I tried giving them a team, but the same thing happens.
I think it happens because "zombie" is selected in setBotType and for some reason can not find it anymore.
This is the line out the save:
+-EVENT   26   1   onRelay   0   Self      setBotType   1844   
Is it supposed to be such a high number?

Continuation of this bug here:
http://forum.blockland.us/index.php?topic=280164.0

No need to have multiple topics on the same subject.
Locking.