Author Topic: Total RPG events?  (Read 1122 times)

I was making a RPG server for blockland but Total RPG doesn't have my required events (onLevelUp, increaseHealth, etc.)
If these would be made, that would be awesome!

onLevelUp would be a bit interesting to make because it would call it on every client that levels up. Probably not recommended to be created.

If I remember this mod does not use fake health at all as it will only make you more resistant (I haven't looked at the mod so I could be wrong)
If you're talking about adding health instead of adding max health then just do addHealth in your event

Don't put "etc" because we don't know what the other events you want.

I avoided adding a built-in system for a combat skill because it seemed too likely that how people would want to implement it would vary wildly from one game to another. I'd recommend installing a separate mod to add additional health for players (For example, you could download the Boss playertypes and set up a station that triggers events to check their level and set them to the appropriate playertype).

I avoided adding a built-in system for a combat skill because it seemed too likely that how people would want to implement it would vary wildly from one game to another. I'd recommend installing a separate mod to add additional health for players (For example, you could download the Boss playertypes and set up a station that triggers events to check their level and set them to the appropriate playertype).

I could try that, but boss players don't have all the health amount for all the levels, guess I could try adding more health players,

onLevelUp would be a bit interesting to make because it would call it on every client that levels up. Probably not recommended to be created.

If I remember this mod does not use fake health at all as it will only make you more resistant (I haven't looked at the mod so I could be wrong)
If you're talking about adding health instead of adding max health then just do addHealth in your event

Don't put "etc" because we don't know what the other events you want.

increaseMaxHealth is what I'm talking about.
« Last Edit: December 23, 2015, 01:28:30 PM by BOSSNESSFTW »

 IF the onlevelup thing is too dificult i would just have a bunch o rooms at spawn where your levelvalue is checked and lets say it wont let a lvl 4, but it will let a level 5 player to enter a room where he gains armor, a new weapon, or more health/speed and etc.