Author Topic: Raycasts and StaticShapes  (Read 402 times)

I'm curious as to what's necessary for the two to interact, $TypeMasks::StaticShapeObjectType is implies that there's a working typemask, does the StaticShape need a collision in order for it to function properly?
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whoops i somehow posted this in the wrong board
« Last Edit: December 31, 2015, 04:54:58 PM by Alphadin »