Author Topic: Super Creeper devkit tool doesn't work right  (Read 836 times)

I'm trying to test out the super creeper mod with the devkit, and so far it seems mostly identicaly to mrwallet's creepmod (only better in some regards)

However, the creepkill doesn't work. It just paints bricks around me and doesn't affect the creeper at all. The creeper can also not kill me.

Is this normal?
How can I fix this?

It doesn't work for me either.

This is normal. You don't want to be constantly getting killed by creeper growth when trying to build a level, right?

NOEDIT: not sure about the creepkill oddness. Does the same thing happen in the actual gamemode?

I don't know how to set up gamemodes so I was trying to just use the Creeper devkit as a standalone mod as making an entire gamemode for it (I use tons of custom addons) is a pain. I just want to be able to enable the Creeper mod and have it work as is, without having an entire gamemode centered around it.

I don't know how to set up gamemodes so I was trying to just use the Creeper devkit as a standalone mod as making an entire gamemode for it (I use tons of custom addons) is a pain. I just want to be able to enable the Creeper mod and have it work as is, without having an entire gamemode centered around it.
Super Creeper is pretty reliant on the backbone of the gamemode system and the extra support slayer adds - I basically based most of the mod on the easily made default minigames, pre-configured teams and other stuff. I can give you a version of the devkit mod where the creeper can both kill and be killed (I beleive it's just a matter of pasting some missing code from creeper.cs in the gamemode) but you'll have to set up teams and load maps yourself.

Super Creeper is pretty reliant on the backbone of the gamemode system and the extra support slayer adds - I basically based most of the mod on the easily made default minigames, pre-configured teams and other stuff. I can give you a version of the devkit mod where the creeper can both kill and be killed (I beleive it's just a matter of pasting some missing code from creeper.cs in the gamemode) but you'll have to set up teams and load maps yourself.
That would be really helpful, thank you! What about the spraypainting issue though?