Do you want it to reset when they click to respawn or as soon as they die?
package ResetMiniOnDeath{ function GameConnection::spawnPlayer(%client) { Parent::spawnPlayer(%client); if(%client.hasSpawnedOnce && isObject(%client.minigame)) %client.minigame.reset(0); }};activatepackage(ResetMiniOnDeath);
Default minigames have this functionality. Set respawn time to -1.
Code: [Select]package ResetMiniOnDeath{ function GameConnection::spawnPlayer(%client) { Parent::spawnPlayer(%client); if(%client.hasSpawnedOnce && isObject(%client.minigame)) %client.minigame.reset(0); }};activatepackage(ResetMiniOnDeath);