Author Topic: Visible light distance issues  (Read 543 times)

In this picture, you can see the light shining as it should.



But if I move back even a little, it disappears:



But if I take off in height, it stays visible! It's visible even from the top of this cavern:



It does this with shaders off all the way to max. Any way to change/fix this, or does anyone have any idea why this happens? There are no invisible bricks blocking the line of sight either.

tyia, achoo

only the closest 5 lights are shown

this is an engine limitation, it is possible to increase this by use of a .dll

only the closest 5 lights are shown

this is an engine limitation, it is possible to increase this by use of a .dll
Well, you could try Zeblote's client mod but it'll most likely kill your fps from what it looks like
https://forum.blockland.us/index.php?topic=291016.msg8809933#msg8809933