how would this work? do you want something like onMVPActivate ?
have to rewrite the event inputs, might not work on every event
could you work around it with onActivate > player > targetMVPonMVP > MVP > etc
This is easily possible! Just use the "Event Targets" system that I wrote for Slayer.http://www.greek2me.us/code/Support_EventTargets.cs