Author Topic: Terraria -type (or general RPG type) Weapon Prefix/Suffixes  (Read 980 times)

/title
to give an example, maybe something like OnItemPickup>Self>SetRandomMod or OnItemPickup>Self>SetMod [prefix] [suffix]

or maybe for bots, OnBotDeath > Bot >DropModdedWeapon [Weapon Name] [Prefix] [suffix]
OnBotDeath > Bot >DropRandomPrefixWeapon [Weapon Name]

Weak AK47 of Burning
10% less damage, deals burning damage (lingering damage)


Basically, something to spice up Blockland RPGs
« Last Edit: October 13, 2017, 04:14:25 PM by BLockyBuildingBro »

You can't have multiple UI names for a single item datablock. You'd need to have multiple types of the same weapon to accomplish something like this.

For UI names yeah, but you don't always need to resort to using ui names to tell people what they have. A quick right aligned center print would work.
Of course, you wouldn't be able to do every terraria affix. Speed would require different states and size would require different models.

/title
to give an example, maybe something like OnItemPickup>Self>SetRandomPrefix (or suffix) or OnItemPickup>Self>SetMod [prefix] [suffix]

or maybe for bots, OnBotDeath > Bot >DropModdedWeapon [Weapon Name] [Prefix] [suffix]
OnBotDeath > Bot >DropRandomPrefixWeapon [Weapon Name]

Weak AK47 of Burning
10% less damage, deals burning damage (lingering damage)


Basically, something to spice up Blockland RPGs
Thats a big order to make everything work like terraria...

Of course, you wouldn't be able to do every terraria affix.
When I say "Terraria Type" I don't literally mean like, all the prefixes/suffixes from terraria. hell, maybe none from terraria who knows. just a simple mod that had advantageous and disadvantageous weapon/item variants.

EDIT: Hell, maybe just edit the projectiles to create effects or OnHit kind of stuff.
actually, hey is there a mod that allows you to in-game set a projectile to a weapon? like through a Glass or RTB preferences list?
« Last Edit: October 13, 2017, 04:13:37 PM by BLockyBuildingBro »