I'm looking for some way to clearly indicate the location of flags and capture points for Slayer CTF and Territory gamemodes. The current idea is a beacon (i.e. like beacons in Minecraft) centralized on each flag and capture point that extend from ground to sky.
Alternatively, I would settle for nametags that are unobstructed by walls. This might actually be ideal for maps where the sky can't be seen. Not sure how to do this, though.
I am open to alternative suggestions for how to clearly indicate the location of flags and capture points. I am planning on using this on a trench map, so simply making the map design intuitive isn't a sure-fire solution, since players could simply obscure flag spawns and capture points. Likewise, I plan on having maps cycle, so not every player will have the chance to familiarize themselves with the layout of every map.