Author Topic: Star Wars Battlefront 2 (2017) Thread - Microtransactions on Standby  (Read 11661 times)

Just to put things into perspective- EA's asset worth is $7.7 billion, compared to the $3.1 billion they just lost in the market

They probably lost more because the battlefront project was probably like $300 million and they sold almost no copies. This game was like an instant four billion net loss
This might be news to you but market capitalisation is not the same thing as assets. They didn't "lose" 3-4 bil, their market capitalisation has (temporarily) reduced.

The market cap reduced in the first place because their projected earnings from the game are likely to be lower without the microtransactions (that and the reputational damage no doubt). Note that I said projected earnings because they're still going to make money from the game. So you're pretty much wrong on all accounts.



It's a real shame that corporate decisions tarred what could have been an otherwise good game.

My dad loves EA's Battlefront 1, and he played it constantly, even though he's very casual.
He was really excited for Battlefront 2 and wanted it for Christmas. I was happy to get it for him, and I even preordered so he could get the bonuses. We even jokingly agreed that if he reached 1 million credits on Battlefront 1 by the release date he could have his Christmas gift early, which he did, so I gave him the game.

And I'm really upset that EA has caused so many people to turn away from the game, because my Dad hardly plays it because he has to wait forever for other players. It sucks that they ruined his Christmas present.

DICE is also to blame
the matchmaking system is horrible
and the goddamn afk farmers in small gamemodes are awful

people are petitioning Disney to revoke EA's license to make Star Wars games, apparently

thoughts?

DICE is also to blame
the matchmaking system is horrible
and the goddamn afk farmers in small gamemodes are awful
There are several features I personally dislike.

I really hate the squad system. It actually removes teamwork and prevents proper strategy (It's bollocks to not be able to spawn on teammates). The glitchy Battlefront 1 Partner system was better than this. Or they could have used Battlefield 1's squad system.

The inclusion of more ship combat aboove ground maps is great, but why fill the sky with AI ships? They completely distract from any air-to-ground tactics, and the AI is easy as forget to fight. Plus, they are worth so many points.
A tip on Galactic Assault is to just get into a ship, fight AI and rack up points, and always have enough BP to be your fav hero or vehicle. Saves you the hastle of walking 500m from spawn just to be 1-shotted and wait oon a squad respawn to walk back.

The respawning is horrific. Always respawning at the very back of the zone, so you have to walk miles to find action.
Players are made of paper, so you'll die quickly and face the walk again and again. Without squadspawning or reviving it's mostly impossible to hold ground for any time as reinforcements take too long to arrive. This is especially true when defending against the enemy and their walker/tank on galactic assault.

people are petitioning Disney to revoke EA's license to make Star Wars games, apparently

thoughts?
The downside to that is that EA has several good studios under their umbrella who could make good Star Wars games.
It's Disney who need to lay down rules saying 'no microtransactions' and enforce it.

It's not a surprise that EA fully embraced microtransactions in BF2, but any studio/publisher making a Star Wars game could have done it.

There are several features I personally dislike.
Me too, some classes feel unbalanced.
An assault player could be a much better sniper than a specialist, specially because they have 150 health and can kill in 3 shots

The specialist is weak, I hate the fact that its health is 100, makes it feel underpowered against other classes
Its weapons feel a bit weak, about 45 to 50 damage to the body.
I dont even have 50 kills with the specialist because of this

Also forget the cr-2, gayest weapon in the game. You can literally kill a hero in 3 seconds

The thermal detonators are also horrible. If somebody throws you one, you have no time to react at all. They are supposed to explode after a certain time, lets say 5 seconds. But if you throw it close to someone, they explode at 2 or some bs like that
« Last Edit: December 06, 2017, 08:02:59 PM by Checko2100 »