If you ever do decide to work on Age of Time more, Badspot, then these suggestions might come in handy:
1. More models
More actual models, not just fatter or shaded models for enemies. Make them, you hoar! And your silver-skinned orcs and miniature orcish bunnies disturb noobs. xD
2. Sword collision
A sword collision. What I mean is, make swords unable to strike an infinite number of squashed-together objects. What I recommend is having an area that covers the sword, and moves with the swing, obviously. If the sword hits something, things after the first collision not take damage, or a limited number of things take damage.
3. Bosses
Make them, you hoar.
4. Pre-existing, respawning
enemies. That just wander around or follow a patrol. In areas with these, it'd be cool if the random spawning was turned off.
5. Dungeons
Make dungeons, less maze-like dungeons. If you do decide player-operated servers are a good idea, obviously it'd be nice if dungeons were made to be heavily customizable, including fearures of my #4 suggestion, like patrol routes.
6. Donations
Allow them to be given!