Author Topic: F8  (Read 1449 times)



Double toast but think this is it.
//particle_Player.cs

//particle emitters associated with the player
//the datablocks for these particles are part of the game, this file just changes them slightly to make them placeable with the wrench



PlayerBubbleEmitter.uiName = "Player Bubbles";
PlayerFoamEmitter.uiName = "Player Foam";
PlayerFoamDropletsEmitter.uiN ame = "Player Foam Droplets";
playerJetEmitter.uiName = "Player Jet";
playerJetGroundEmitter.uiName = "Player Jet Dust";
LightPuffEmitter.uiName = "Player Foot Puff";

//throwing the camera emitter in here too
CameraEmitterA.uiName = "Camera Glow";
Nope.

my admin cam on my server is a jeep fire..i dont know where i found the mod though.Tried searching just now too

Code: [Select]
cameraImage.stateEmitter[1] = JeepBurnEmitter;
cameraImage.stateEmitter[2] = JeepBurnEmitter;

That should be all the code you need. Just stick it in a file.