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Impulse For Vhiecles
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Topic: Impulse For Vhiecles (Read 589 times)
Shocklink
September 09, 2008, 06:04:54 PM
Title explains it all. If you don't, heres what i request
Events
OnActivate>Brick Name>Impulse>_____-_____-_____
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Shocklink
September 10, 2008, 05:43:43 AM
well?
Menen
September 10, 2008, 08:11:21 PM
you mean a vehical with the ability to hit an impulse brick and go WEEEEEEEE into the air, thats possible :D
Shocklink
September 13, 2008, 10:07:04 AM
well then, thats where this topic is all about.
MegaScience
September 13, 2008, 03:56:01 PM
I noticed v9 has a broken event called radiusImpulse. I actually have had a radiusImpulse script for like 2-3 years. Simple as hell, I could overwrite the old one and make this like...onActivate...because you can't do onVehicleTouch o.O
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Impulse For Vhiecles