Author Topic: Impulse For Vhiecles  (Read 589 times)

Title explains it all. If you don't, heres what i request

Events
OnActivate>Brick Name>Impulse>_____-_____-_____
                    Lift


you mean a vehical with the ability to hit an impulse brick and go WEEEEEEEE into the air, thats possible :D

well then, thats where this topic is all about.

I noticed v9 has a broken event called radiusImpulse. I actually have had a radiusImpulse script for like 2-3 years. Simple as hell, I could overwrite the old one and make this like...onActivate...because you can't do onVehicleTouch o.O