Set player gravity would be a nice addition as wellYour in the spaceship and get out trough the door...onplayertouch(some brick outside) player setplayergravity...and woooo! :D WIN!
[on player touch] [client] [set continual force] [up] [exactly same as gravity]
Anti-gravity from Slate Lunar?Or..The gravity-defying script for GravityJeep?
Quote[on player touch] [client] [set continual force] [up] [exactly same as gravity]Not possible without a laggy method as far as I know
(my thread that made this idea left the 1st page...)=(