One thing I've wanted for a while is the ability to apply things to all bricks. So, if I want to name every brick with one fell swoop, I'd like a tool for that. With the new physics, I want to see how loads would be distributed on my builds. The easiest way to do this, obviously, is fakekill every single brick in my build, unfortunately, with some of my builds reaching up to 18,000 bricks, it would be a bit tedious with plenty of margin for error to name every. single. brick.
Falcondude and I were talking this over, and he brought up stuff like doing events, copying that, and doing a command like /eventAll to have the copied event applied, and have another command for stuff you've copied in the regular wrench menu (i.e. name, spawn, rendering, etc.).