Author Topic: Object brick  (Read 1349 times)

How about a brick but it has a shape of a tank barrier.

http://www.track48.com/products-hauler/HLX48014.jpg

is it possible to do that? I know you can make this with bricks, but it will decrease the brick count.

It should be possible. This and maybe sand bag bricks would really make battle field builds look more real.
This is a good idea and I think it should be done.

Yeah I agree, I'm tierd of making my own, plus the brick vertion of the barrier looks like a spamm pile.


sand bag bricks would really make battle field builds look more real.


On side And standing up? Do want.....

Also those bricks would be PWNAGE But Collison would Make it DOUBLE hard to make.

that'd make my d day maps a whole lot easier

Those and an oil drum brick would be nice :P

I have a tank barrier model made on Maya, but i cant turn it into a brick.

On side And standing up? Do want.....

Also those bricks would be PWNAGE But Collison would Make it DOUBLE hard to make.

It would have a box collision, Blockland has a grid system.

Are we just going to talk about it or actualy make this idea come true?
I have a ditailed model made on maya, we need a scripted or some one who can transfer the model to another program.

I will post the model link tomorow
Or anothere skilled modeler can make it.
« Last Edit: January 17, 2009, 05:51:06 PM by Riot »

Srry for double post

I have completed the model and when I get Internet tomorow I will post or
Send the link to the person who is willing to help out.

It would have a box collision, Blockland has a grid system.
What this person means is that bricks are on a grid system and a grid system ONLY. The only way to have other things as bricks (such as JVS Doors and Health Locker/Ammo Crate) is by having a shape on the brick.

Ok, I understand now.
« Last Edit: January 18, 2009, 11:20:55 AM by Riot »

well, i have the model but i don't think it will be much useful.  :'(

http://www.mediafire.com/download.php?rjjyjzdmzjm
« Last Edit: January 18, 2009, 12:06:52 PM by Riot »