I've had ideas for TDM which I've heard Space Guy will make after his bot mod. They're mostly events, these would make a good dynamic TDM:
setTeamSpawn {Color of Team} - This would be to change the team spawn color.
So, OnActivate>Self>setTeamSpawn {Red}. People can take over bases? For multiple base TDMs.
The
Brick->setTeamAllied event will allow you to set the alliance of team spawn bricks and team vehicle spawns to one of the existing teams. You can also set a client's team with the
Client->setTeam event.
ifTeamTouch {Color of Team} - Ex.: OnPlayerTouch>Self>ifTeamTouch {Red} (This would be That if a red team player touched that brick something would happen and not having events like OnRedTeamTouch, OnBlueTeamTouch, etc.).
The
onTeam1...6PlayerTouch events will be triggered when a player of that specific team touches a brick, to allow for capturing bases or spawns. For those with Variable Events installed and enabled, the
ifTeam and
ifTeamLeader events will be added. Effectively, you can create new game modes by Events for new ideas or by using the built in special bricks (separately enabled) for a simpler, quicker game to set up.
TDM Game Type:
Territory's - There is only one flag (example flag is middle of the TDM), and the teams must get that flag and bring it to certain territory blocks to gain control of the territory that territory block is in. Once all territory's are controlled by one team, that team wins.
Note: This is not like the Siege TDM Type.
Sounds interesting, but it might be a bit too complicated to understand: some people don't understand the current Cops and Robbers or Siege mode objectives, for instance. A simpler "get the flag to your base" (as in, this mode but with only one "territory") mode might be better. I have a few ideas for newer game modes which I will be trying to add, the old Cops and Robbers, Siege and Capture the Flag modes are already implemented and I will be doing Assassins.
I may think of more, and I hope other people will contribute to this ideas. (Think of more)
I'm always open to suggestions!
