I figured out how to make player types and have them walk and jump and everything not a long time ago(thank you racer) and i was wondering,
if i made a new player type and had all the animations that the bl player type has but also some backflips, frontflips, vaults, and lots of other stuff.
Would it be possible(or hard) to keybind other buttons for the animations.
Like for instance your running off a building and you press r or something and you backflip. It might interfere with some of the peoples keybinds though which is what im afraid of.
Maybe not the letters but the numbers, it'll have to be a non building player type though.
EDIT:
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Ok i'm not going to bother to make a new topic since this is on thesame thing.
I have made a Womprat from star wars and it has a walking animation, head turn and jump.
But it also has a backflip animation, frontflip, breakdance sort of thing or some crazy spin in the air and one that has him just scratching his ear.(that was mostly for the block wars movie)
But i need a good scripter to do what i asked about above, make keybinds for the animation but also so that he can't take out any weapons.
PM me if you're interested, and ill send you all the files. DSQs and if you need any sequences in the model named like "backflip" so that you can do playThreads in the script.
EDIT AGAIN:
ok i released it
http://forum.blockland.us/index.php?topic=62399.0 
uses numpad for tricks.