Author Topic: Blockland for Wii  (Read 6337 times)


Well, if done, Blockland on Wii would work through WiiConnect24 and on Nintendo WiFi Connection, yet Badspot would need permission from Nintendo to be able to this. They also may be able to put it on the Wii Shop Channel, you can get the demo for 0 points, Multiplayer/Online mode for 2000 points. Yet where would Add-ons be available from? The Wii Shop Channel also, for 200 points each? Also, there is a question, from me, about being able to get on servers, and also the concern about a server list, and starting servers, will it be all one landmass like on AoT, or like what Blockland is now? This may be possible on a 50/50 chance.

In my opinion, the Wii's graphics chip isn't exactly top notch. I was at a friends house and we were playing Guitar Hero Aerosmith on his rather huge plasma tv. Everyone was having a hard time playing and hitting the notes properly because the game was lagging. It was lagging honestly. A console was lagging. That's shocking.

If people with large TVs and Wii's buy this game they're obviously going to have difficulty playing.

I suggest it be suited more for the PS3 and Xbox 360, mainly because they have more buttons and a stronger capability.
I'm surprised no one has yet to read my post.

The Wii probably isn't powerful enough to play large brick-builds. Plus the motion thing would get annoying. Trying to hold it still while you're building will be a bitch.