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Variable Help: How to Have More Than One Variable At a Time
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Topic: Variable Help: How to Have More Than One Variable At a Time (Read 480 times)
Blockoman
July 03, 2009, 10:59:14 AM
How can you make it so that more than one variable can work on one brick?
Example:
OnProjectileHit -> Self -> IfProjectile -> Dirk Slice I
VariableTrue -> Self -> IfRandomDice [6] [2] I the first set of variable events
VariableTrue -> Self -> ContentOpen O
VariableTrue -> Client -> You picked the lock! O
VariableFalse -> Client -> You failed to pick the lock O the second set of variable events
This will not work, because all of the VariableTrue events apply to the IfProjectile event.
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Tingalz
July 03, 2009, 11:09:52 AM
Use the multiple variable pack? But i dont think that has ifRandomdice2, 3, 4, or 5 in it. It is currently impossible D;
Space Guy
July 03, 2009, 11:12:29 AM
The new version of Variable/Conditional Events allows you to specify an event range to activate.
Blockoman
July 03, 2009, 11:21:50 AM
How would I do that, now?
Blockoman
July 03, 2009, 11:29:06 AM
Also, when I install v5, do I have to re-do every event using the old V/C events?
That would be loving annoying.
Wizard
July 03, 2009, 11:32:54 AM
Prepare to be loving annoyed.
Blockoman
July 03, 2009, 11:35:14 AM
I just saw the topic, stuff.
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Variable Help: How to Have More Than One Variable At a Time