Author Topic: Variable Help: How to Have More Than One Variable At a Time  (Read 481 times)

How can you make it so that more than one variable can work on one brick?
Example:

OnProjectileHit -> Self -> IfProjectile -> Dirk Slice        I
VariableTrue -> Self -> IfRandomDice [6] [2]               I the first set of variable events
VariableTrue -> Self -> ContentOpen                           O
VariableTrue -> Client -> You picked the lock!              O                                                           
VariableFalse -> Client -> You failed to pick the lock     O the second set of variable events

This will not work, because all of the VariableTrue events apply to the IfProjectile event.

Use the multiple variable pack? But i dont think that has ifRandomdice2, 3, 4, or 5 in it. It is currently impossible D;

The new version of Variable/Conditional Events allows you to specify an event range to activate.

How would I do that, now?


Also, when I install v5, do I have to re-do every event using the old V/C events?

That would be loving annoying.

Prepare to be loving annoyed.

I just saw the topic, stuff.