Author Topic: Better Vehicle Control  (Read 410 times)

Condition 1:
Let's say you are in a plane. You move your mouse towards you quickly and release the mouse and the plane will                     do 1 or 2 complete flips. Can someone make it so that when you stop moving your mouse YOU STOP STEERING damnit?

Condidtion 2:
Less jerky ground vehicles control. Why not utilize the keyboard's sensitivity into the game where the harder you press, the sharper the turn? Or the longer you hold the key, the sharper you will turn? (Example: Hold ''A'' key for 250 milliseconds to start turning, 500 milli seconds to turn a little more, and so on.) I use xpadder (google it) to emulate my xbox360 controller to do whatever I want on my PC. Vehicle controls can be pretttty jerky. If someone fixed the key sensitivity thing I just brought up, would that apply to my thumbsticks?

Condidtion 2:
Less jerky ground vehicles control. Why not utilize the keyboard's sensitivity into the game where the harder you press, the sharper the turn? Or the longer you hold the key, the sharper you will turn? (Example: Hold ''A'' key for 250 milliseconds to start turning, 500 milli seconds to turn a little more, and so on.) I use xpadder (google it) to emulate my xbox360 controller to do whatever I want on my PC. Vehicle controls can be pretttty jerky. If someone fixed the key sensitivity thing I just brought up, would that apply to my thumbsticks?
Also impossible :/

For condition 1, it's possible and should be part of steering auto-return.

For 2, that's not really possible since keyboards don't have sensitivity controls. Or at least most don't, there might be some but for the most part keys are either down or up, not 'slightly down', 'half down' etc.