As you might have guessed by the name of the topic, I have some questions for Badspot about the development of age of time. And badspot, I will understand if you aren't willing to answer any of these questions because you want to keep these things secret or something like that, or maybe you just don't want to answer because you don't feel like it.
The reason I am asking these questions at all is because I have really wanted to create a game of my own (I do own the torque game engine, am using blender for models, and have visual c++ 2005.) I thought age of time's online first person shooter role playing game kind of concept was really fun.
Anyway, on to the questions,
1. I was wondering if you happened to get any of the things in age of time from resources on the garage games web site or other place
1a. If you did, could you post a link to it
2. What version of the torque game engine did you use for the game, because I am having a hard time finding any resources for the version I have (1.5.2)
3. If you did not find the information about how to create this game somewhere and in fact just learned how to code from some other source and made the game with your knowledge of coding, could you show me the source you got the training from.