Author Topic: Medieval Suggestions  (Read 321 times)

Yeah, yeah, I already know Heedicalking included a mace weapon in his Heed Medieval Pack, but it really just seemed like a sword edit to me. If a talented scripter would make a mace with the force to fakekill bricks(kind of like the spear), and the ability to knock players away when hit.

Also, I have an idea for modified horse vehicles. One of them would be a low jumping, slow moving but armored horse with high health and the weight to trample players by jumping on them. It would have a modified mesh with plates of armor lining it's back and the top of it's head and snout. For more medieval fun, another idea would be a War elephant. It could charge with it's tusks using the space bar(what, do you expect elephants to jump?). The force would launch players away and deal high damage, and have the force to fakekill and knock away bricks. The charge would have a long "reload" period. The war elephant would have high health but a slow gait. It would be decorated with eastern style armor with gold fringes.

One more idea. A sword and shield item(one item). The player would hold the sword in the right hand, and the shield in the left. The shield would slice off 50% of all frontal damage, but slows down the player a bit. The sword and shield player would still be open to back attacks.

armored horse yes please D:

Mace is easy to edit, but why would it push players back?