i think it would be nice to have a little event, that for example, onplayer touch>self>on velocity impact> 20something useful for when you want people to hit it at a certain velocity going up down left right etc...
you guys are missing the point, he wants it so the event is triggered when you hit something fast enoughfor instance you get shot out of a cannon to break through a wall
no... there was a variable that was velocity
onPlayerTouch only registers every 200ms and would likely cause you to slam into the wall and potentially die before anything is detected, or just stop all your velocity.