Author Topic: Ai Laser  (Read 853 times)

Kinds of lasers that shoot anyone even zombies

Well you could do this with events by doing this:
onPlayerTouch>Self>spawnProjectile>gunProjectile>0 0 0>0 0 0>1.000
Then:
onBotTouch>Self>spawnProjectile>gunProjectile>0 0 0>0 0 0>1.000
Just change 0 0 0 and projectile to whatever you want.

He means like an automatic turret.
...
I think

Well then just put down bricks farther away from whatever is the turret and to make it fire a different direction just change the direction in the events for each different brick unless its to the left or right of the turret which you would have to do that AND set the render and collision to a bunch of bricks so it turns when a player is at the side of the turret unless its a 4 sided turret.

We did have automated turrets, if I recall correctly.

We did have automated turrets, if I recall correctly.
Locked projectiles, even though no one knows how to use the damn things...

Locked projectiles, even though no one knows how to use the damn things...
I wish someone would tell us.
 :cookieMonster:


I got it!!!!
Does ANYONE have spaceguys Trap add on?
It is not here maybe someone has it

Try this. Eats zombies for breakfast if you put it on a relay loop.

I believe Mtn.Dew (I think is called pandan, as well) is going to release a TF2 Sentry AI...

Locked projectiles, even though no one knows how to use the damn things...
they're broken dummy... get the new ones

Make an AI Portal Android.


I was thinking of making one of them as a vehicle so it could be knocked down or picked up or whatever. Someone make me a good model and I'll use it.

Hey, could somebody make a hitscan laser projectile? That would be great for sentrys... It'd just be a hitscan, like the OSR, with a laser projectile, or someting to make it visible, on it. That'd be awsome, but I'm not sure if it was possible.